Now with keyboard control
PET-Type » Devlog
Having a real brain-ache trying to get interrupt handler working on PET so instead switching to doing everything in one big loop like I did with PETFrog. Less ability to do nice animations and "event driven" stuff but might not be too bad.
Main problem will come when time to implement end of level baddies :o
PET-Type
Horizontal Shooter for the Commodore PET
Status | In development |
Author | Chris Garrett |
Genre | Action |
More posts
- Scrolling Shmup for Commodore PETJun 01, 2021
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